The next Grand Theft Auto will continue the series’ trend of crafting incredibly realistic game worlds by including racism and sexism.
“In most games character creation is just a cosmetic tool,” explained lead developer Al Abaster. “They completely ignore how much your appearance affects your progress in the real world.”
With the updated Real World (TM) mechanics, choosing any race other than white will increase police sensitivity by several hundred percent. In past games your police alert level was limited to crimes you’d actually committed. “We felt this was unrealistic”, said Al. “Now black players will start with the police permanently at one star, raising to two or three should they do anything suspicious like running or standing still.”
Selecting any gender other than male reduces the cash rewards for completed tasks by 70%. Also, in the game’s new leveling system, the player will frequently fail to increase a rank even when they’ve collected sufficient XP. Seventeen new sound channels have been added to play the cat-calls and unwanted advances players will hear at all times when playing as women, including during cut-scenes and mission-critical information.
“Games are chasing realism”, said Al. “There’s nothing people want more than for our fantastic vistas of freedom imagination to more closely mirror our shitty reality. So now it’s time for gamers to face the problems of the Real World (TM).”
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